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About the tool...

Sprite Constructor is a browser-based visual editor for building hierarchical 2D sprites and character rigs.

Create characters by assembling rectangles, circles, and triangles into parent-child relationships. Each part can be moved, rotated, scaled, recolored, and exported into JSON for external use.

<features>
• Hierarchical part system (parent/child transforms)
• Drag & drop reordering in the hierarchy tree
• Canvas gizmos for move, rotate, and scale X/Y
• Real-time transform controls with undo/redo (Ctrl+Z/Y)
• Copy/paste parts (Ctrl+C/V)
• JSON export — clean nested format for game engines
• No installation — runs entirely in your browser
</features>

<usage>
1. Click "Add Part" to create shapes
2. Select parts to edit position, rotation, scale, color, and size
3. Drag parts onto each other in the hierarchy to parent them
4. Click "Generate" to export JSON for your game
</usage>

Perfect for prototyping character rigs, creating game assets, or designing sprites with JSON metadata.

<controls>
</controls>

Published 25 days ago
StatusReleased
CategoryTool
PlatformsHTML5
AuthorKnightMare
Tags2D, AI Generated, Asset Pack, html, json, tool, Vector
AI DisclosureAI Assisted, Code

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